Range: set your own odds, then roll
Range is a dice game where you draw your own odds. Slide a target zone onto the bar and roll. The number lands inside your zone or it misses. Go wide and you win often for a small payout; shrink it to a thin sliver and you mostly lose, but the hits pay big. Where you sit on that trade is your call, and you reset it every roll.
The roll settles on-chain, so the number is verifiable and the zone you picked is locked before it lands. Nobody moves the goalposts after the fact.
Setting your target
Widen the zone to bump your win chance and shrink the payout. Tighten it to chase a fatter multiplier at worse odds. Win probability and payout update live as you drag, so the deal is always on the table before you commit.
Reading the payout
Payout and win chance pull against each other, and both already bake in a small house edge. A 50/50 roll pays a touch under 2x; a 10% zone pays near 10x. Do not just grab the longest shot every time. Match how often you win against how much, and fit that to the size of your balance.
Frequently asked questions
How do I change my odds in Range?
You resize the target zone. Bigger zone, more frequent but smaller wins. Smaller zone, rarer but bigger payouts. Both numbers sit on screen before you roll, so there is no guesswork.
Can the roll be manipulated?
No. The number comes from on-chain randomness and settles in a public contract after your zone is locked, so it cannot be steered against you.
Enable JavaScript in your browser to play and see live updates.